Card:Teleportation
From Flyingfrogwiki.com
| Invasion From Outer Space, The Martian Game | Game by Jason C. Hill |
Teleportation
Play to move an entire Martian Pack D6 spaces this turn instead of their normal move. They may ignore Walls, Fires, and other models but must all move to the same space.
"Cheeky Cheeky Chog..."
Notes from The Zombie Game.com
Q. In the Abduction scenario, can a pack using teleport pick up an ally along their path?
A. They're teleporting! They aren't making a series of short teleports, they're leaving the starting space and appearing in the other space.
A. That is correct. With Teleportation it is a single movement. Imagine that they disappear and then reappear in the end space. They cannot pick up the Ally along the way.
http://www.thezombiegame.com/forums/showthread.php?tid=1413
| | Invasion From Outer Space, The Martian Game |
| Conquest of Planet Earth, The Space Alien Game | Game by Jason C. Hill |
Teleportation
All Infantry Resistance, including Resistance Counters, are now +1 Strength and Infantry Counters also gain the Move ability.
"What do you mean, 'inside the ship'? That's not possible!"
| | Conquest of Planet Earth, The Space Alien Game |
