FANG Being KO'd
From Flyingfrogwiki.com
| Fortune and Glory, The Cliffhanger Game | Game by Jason C. Hill |
| | Page 9 |
| Fortune and Glory
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Being KO'd
A KO’d Hero is placed back in their Starting City with their figure laid down on its side. They do not participate in the game in any way until they Recover during the next End Phase. There is also an additional penalty for being KO’d.
Any time a Hero is KO’d they must immediately roll a die and discard the amount rolled in any mix of Gear cards, Allies cards, Glory, and Fortune. In addition, the Hero must roll a die for each Artifact they are currently carrying. On the roll of 1, 2, or 3, that Artifact must also be discarded.
The Hero may choose what Gear, Allies, Glory, and
Fortune they lose, but they must lose the full amount rolled
if possible. For this reason, it is good to try and keep a
little extra Glory as a buffer in case you are KO’d (as Glory
tends to be easier to get than Gear, Allies, or Fortune). It is
generally a good idea to sell Artifacts as soon as you can once
you recover them.
| | Fortune and Glory, The Cliffhanger Game |
| Fortune and Glory, The Cliffhanger Game | Game by Jason C. Hill |
| | Page 13 |
| Fortune and Glory
| |
|---|---|
Being KO'd
If a Hero is KO’d while on an Artifact Adventure (or if they leave during the Move Phase), they must discard any Danger Markers they had collected, losing any progress they had made toward recovering the Artifact. When the Hero returns to the same or a different Artifact Adventure, they must start over from the beginning.
| | Fortune and Glory, The Cliffhanger Game |
