Scenario:Abduction

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Invasion From Outer Space, The Martian Game Game by Jason C. Hill

Abduction

At the start of the game, the Hero Player(s) place the 6 Ally markers in any space of the Random Buildings rolled. If an Ally marker ever finds itself in a space with a Fire and no Heroes or Martians, it will immediately move to an adjacent space (Hero’s Choice), ignoring Walls.

Blow 'em out of the sky! Abduction Crossover with Last Night on Earth
Invasion From Outer Space, The Martian Game

Last Night on Earth, The Zombie Game Game by Jason C. Hill
Invasion From Outer Space, The Martian Game Game by Jason C. Hill


Abduction Crossover

Martians in the Small Town

In this Scenario, the Heroes normally can move Ally markers by collectively spending Power Tokens. As the Small Town Heroes don’t have Power Tokens, they instead can move an Ally marker in the exact same way by collectively do any mix of taking 2 wounds and/or discarding 2 Hero Cards from play or from hand.

For example, you could have Sally take 1 wound on herself and Billy discard an Item to move one of the Ally markers.

Wipe them out! Abduction Unleashed
Last Night on Earth, The Zombie Game
Invasion From Outer Space, The Martian Game
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